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Mafia 48. Club of the Almighty

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#165
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For some reason, the effectiveness of finding clues in this game seems questionable to me, especially considering it's GM Tox. However, it might still be possible to decipher specific (dates/facts), but associative clues are almost certainly impossible to figure out. I don't remember what type of clues he used predominantly in his previous game.
By the way, can Ea block herself?
Well, yes, what prevents her from hitting herself on the head with a stone?