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Турниры HeroesWorld Cup & World Cup - 2012

#449
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Along the way, just from one line of reasoning, I'll add my own.
Neoandy
It's doubly sad that from being the main defender, he practically became almost the main prosecutor.
Drawing parallels with jurisprudence is a thankless task. Situations where "prosecutorial passions" arise in lawyers who were former prosecutors—who, while defending defendants, deliver speeches that are accusatory in content—are common. This is a professional deformation of consciousness that is not so easy to correct. It's commendable that you're trying to put on a human mask. And to touch on specifics.
Neoandy
You know how to write well and intelligently about situations and puppeteers, about motives and minor inconsistencies. If only you would direct your skill to describing situations with saves, when both I and Sticky asked you, and you either joked it off or got personal, attributing delusional motives—it gave the impression that it was due to a lack of adequate explanations.
That's just how it turned out. Attempts at dialogue instantly turned into obstruction. And the form of your address to me in ICQ did not at all contribute to resolving the situation.
Minor inconsistencies are the essence of any problems! They are precisely what indicate the direction of the source. Because of inconsistencies, trains go off the tracks, gas pipelines explode. And this is not a banal exaggeration. And the emphasis shouldn't be on the word minor. Any inconsistency is the basis for doubt.
And when you and Sticky asked me, I naturally wasn't just unprepared to reconstruct any kind of picture; I wasn't going to discuss anything at all. Just like any person who is confronted with empty accusations, I bristled.
There is a time for everything.
Neoandy
Now about the saves once more (I initially evaluated them from a defensive standpoint, I think that will be evident).
Especially since I only went through two of them, without all the nuances that weren't taken into account.
Neoandy
1. Pandora's Box with Crag Hack.
I immediately told Black and Sticky that it's a weak argument for cheating, even without your explanations. I didn't calculate your MP reserve for breaking in the town (which can be done as part of the analysis for explanations; I won't believe you don't know how to count MP), but if they aren't enough for your game plans, the most important thing, given the guard and experience from Jebus games, is that experience there is rarely good. So leaving it for a noob isn't a crime. Although 5K exp for the main hero in the first week is still important.
It would have been a crime against myself if I hadn't taken the extra town of Mish on day 117 because of taking this Pandora's Box. In that situation, I wouldn't have gone for a Pandora's Box worth even 10k with Crag Hack.
Neoandy
2. Breaking into a Dungeon with Tazar and taking the Dragon Utopia is a game situation.
Satyrs
What's more unclear is what Rebbe was doing until day 132 on that patch of the map and why his development was so poor compared to his moves later...
On day 127, Tazar entered that zone; there was an extra Manticore town, a Naga Bank, a Stable (just in time for the start of the new week), and then later a sword +3 and a couple of Crypts with chests were found there. So I had to clear all that out. There was a big money crunch from the very start of the game. And I also needed to level up to advance the tactic for the battle with the Wizards (who were guarding the Library). The distance from my starting town to even the nearest Dungeon and to the relay points was quite large, there was no money, and it wasn't clear where to get any.
Neoandy
4. Pandora's Boxes with Ivor.
And again Pandora's Boxes.. This frequency of coincidences is already alarming,...
Coincidences of what? And what frequency should that be?
Neoandy
"Where's it going to go?" (quote) said the player who doesn't throw 100–200 MP to the wind. And here, leaving a Pandora's Box to pick it up later from the Necropolis is a loss of over 1000 MP.
And who, what players, that you often manage to encounter, generally waste MP left and right? So you're just twisting things.
A Pandora's Box guarded by only 20 Dendroids is far less attractive to me than a guaranteed refill of mana to maximum and buying a spell book for Ivor with Slow, who has been an expert in Earth magic for a long time but can't take advantage of such superiority. Especially since the Sword of Justice on the dirt behind the Gray Dwarves with several Hives had been bothering me for a long time. And the trip itself with the Pandora's Boxes, with expert Slow, could have been much more promising.
Neoandy
Besides, if the plan was to buy the book and then come back for the Pandora's Box, then you should have taken both with the book. But as it was, with experience we take it without the book, and with magic we leave it for later.
But what if... What if I had said that I expected magic of at least level 4 in the second Pandora's Box, and therefore - go for the book and level up - would that be plausible? And even such a possibility has a right to exist, albeit a naive one. But in the second game with Pit (where a restart happened upon meeting), my Ivor took an empty Pandora's Box. But there's still nothing to compare across two or three facts. Explanations won't describe the whole picture. Some details are completely forgotten, and sometimes they can turn out to be important. And if you've gotten it into your head that the Pandora's Box wasn't taken because it would turn out to be empty, that, rather, points to your already determined line of reasoning.
Neoandy
The player also cited a time crunch for calculating MP. Actually, the turn at 10 minutes isn't complicated. The plan to land in the Necro village was there from the start. Measuring Riordan's MP to the teleport, from the teleport cell to the village, as well as Ivor's from the 2nd Pandora's Box to the teleport - that's not tricky and is even simple for a player of his level. I had 85 MP left after taking the Pandora's Box and running to the Castle.
Yes - not a lot, yes it's risky (and who doesn't take risks?), but it's not logical and personally, to put it mildly, I simply didn't believe it here, no matter how hard I tried.
Making a decision under time pressure meant dealing with a lack of time to make the decision, not to think it over. And the main time I spent was on exchanging resources and buying up troops down to the last copper, taking into account resources that could be added on the new day.
And the risk with the "all or nothing" dilemma does exist. But in this case, the dilemma took the form of "not even this and nothing" - that is, an adventure.
Neoandy
... And then the question arose: wouldn't it be simpler not to spend a bunch of money dumping resources, fight the Basilisks, take the Pandora's Box, buy the book in the Necropolis, and return with magic and mana for the Pandora's Box closer to the teleport. But that's just if you logically follow from the plans....
Very logical, especially if you also know, for instance, the number of Basilisks. In general, I expected there would be a little over 50 of them, but there were 81. And the battle was far from easy. And the question is, why didn't I do it the simpler way?
Maybe it would have been simpler to capture the Necro town and hole up in it? And then calmly destroy everyone.
Neoandy
5. Dragon Utopia with Dwarf on 8mm6a.
...The goal was to take the Orange computer. And also to find a foothold for a jump, taking a stroll behind the respawn, so as not to approach the computer within a 1-day distance, to avoid scaring it off and driving it into the castle :smile48:
Precisely on day 212, I didn't intend to go for the Orange computer, but I kept in mind that it was nearby, and if possible, I would capture it. I finally decided on this choice after taking the Crypt, since the Orange respawn was right under my nose.

Where Dwarf can jump



Further assessment of the situation



Further route


Neoandy
Dwarf, having Dimension Door and Air Scout, sees where to head (in theory) - in the underground to the right of his Necropolis with an Observatory, a bunch of stars.
A similar zone with stars, smaller but much closer and safer, is located to the right of the central Dungeon in the underground - as an addition. A bunch of stars on this template is not a bunch of stars on a random small map. I wasn't heading for the Necro zone; it was revealed by the opponent (and also by a Beacon), and it was unsafe to enter there at that moment - besides, the opponent had prepared a landing party in the Conflux village, and from there - all paths further. And I didn't want to expose myself unnecessarily. Clashes were constant, there was plenty of chaos. Towns were often traded. Plans weren't implemented, logic was unclear. Just before this day 212, Dwarf used Dimension Door twice (with basic Air magic), and the second jump was accidental - after trying it on and attempting to cancel, the cancel failed - and he ended up somewhere unclear, depriving himself of a bunch of moves for the new day... By the way, this fact later turned out to be the main reason for annulling the game result. Although they could have awarded a loss.
Neoandy
But on day 212, he goes to take a Crypt with the main hero :smile09:, having 165 mana and 11 knowledge, he goes for the well, and from there you can see a Hive and a Conservatory trio.
The well is an opportunity to keep one's mobility in the form of Dimension Door and Fly in good shape. And a wider radius of territory I revealed / dark territory for the opponent (the opponent himself already revealed the vision radius from the teleport) near a very important teleport (linking my two Dungeons) provides opportunities for my future covert maneuvers. And money... I needed it - and there it was, nearby.

Neoandy
Whereas the short path to the Orange computer is visible through the view from the middle (territorially) Dungeon through the Naga Bank and the Conservatory (which is better than the Crypt).
The short path compared to what? You've confused something. The exact location of the Orange town is visible through View Earth (although I already doubt you even use this spell)

Shakti is at a distance of 3500 MP from the middle Dungeon in the east-southeast direction.



From the middle Dungeon, it's very far to the Orange town, much farther than from the top one. Moreover, if you go through the Naga Bank and Conservatory, you face the problem of crossing a wide mountain range, promising large losses of movement, and also an excessive loss of mana. And besides, Dwarf at that time was at a great distance from the middle Dungeon (3500 MP) in precisely the direction opposite to the Orange town. In short, there's a complete absurdity in your reasoning. Though, to prevent the situation from falling under the refrain
Neoandy
But there is no Dragon Utopia on that path.
, then, probably, I should have made such a ridiculous anti-map-hacker move.
I could have given an even stronger argument - luck. You can't argue against that. But it is what it is. Although there was still an element of luck.
And, by the way. I have been playing Heroes with the HD-mod with the option Fix gameplay Bugs = 1 since its inception.