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#42
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What a terrible map. It lacks one of the most interesting tactical elements: on a high difficulty level, you need to build capitols right away, otherwise, when the enemy arrives, you won't have enough troops and won't stand a chance. At the very beginning, messages kept popping up, urging me to move forward and promising that the portals would lead to treasures. As a result, I gathered monsters near all the portals, but no one ever turned towards my castles during the entire game. I calmly explored the entire map, visiting all the towers that increase stats, quickly captured everyone who wasn't protected by keyholders, and then spent a long and boring time gathering troops to break through the garrison and obtain artifacts to get 3,000 azure and Sandro. By that time, there was no enjoyment left; I just wanted to finish it as soon as possible.

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