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Magic development systems.

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#4
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The magic development system in Heroes 6 is purely an RPG system. Therefore, it's not very suitable for heroes, even in theory. And in practice, it's even worse: some spells are useless, others have to be made too powerful – there's no end to it.
In other versions of Heroes, the systems are good. In Heroes 1-3.5, it's a classic system; in Heroes 4, it's somewhat different, but it fits harmoniously into the overall mechanics and doesn't seem out of place or superfluous.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!