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Mafia 47. Battle of Movie Heroes

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Behavior as a Mafia member is consistent (Mafia-like). Behavior as a Town member is 50/50. Justifications for both Mafia and Town roles are the same (Mafia-like). This is roughly what my statistics look like if you consider all or most games. However, the last point applies until the moment when drastic measures need to be taken, which usually involve hints about the role. But after that, a nighttime death usually follows. I get justified and then die at night at the hands of the Mafia. What's the point? I don't like dying like that, even if it might offer some advantage (although a living player would be much more useful), but I don't care about it or the information gained if I'm eliminated in that way. Moreover, this usually happens because of one player who makes incorrect conclusions, becomes overconfident, imagines something based solely on their personal opinion, and doesn't consider that the other person might have their own specific tactics or plan based on behavior or something else, and there might be a reason for it (!), or maybe they're just in that kind of mood. Maybe both factors are at play. I used to rely mainly on facts, trying to connect them logically, but I was rarely right because absolutely any situation is possible, and following some familiar patterns (from old games), norms, or logical conclusions can lead to a bad result. In recent games, I almost don't do this anymore, but instead, I listen to my inner voice if it "kicks in." I can say that the result is much better. These are the thoughts that came to me while I was drinking tea. This is for the future, for everyone (and not just Toks), who tries to take the game into their own hands, ignoring everyone else. You need to lead, but not blindly, but by listening at least a little. P.S. Because of Toks, I didn't get to play in the Cursed game

Be strong. Believe