Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
medstrax, I've encountered something similar. This happens on single-player, custom maps, especially if everything is very densely packed, and the author saved space by minimizing free cells. Sometimes, this unforeseen issue occurs where neutral creatures spawn at the beginning of the week in a location that makes it impossible to proceed without cheating: for example, a single cell for disembarking from a boat, and, unfortunately, some gremlins are there! :( Moreover, the probability of this is not that low: it is greater the more densely populated the map is and the longer the game lasts; accordingly, there are few free cells, and eventually, newly spawned neutral creatures occupy a critical position for completing the map.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було… (Василь Симоненко. Люди – прекрасні)