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#231
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Lider1
2 Knights, 2 Halberdiers.
That's why I don't understand why +1 to strength isn't taken.
1) I played, losing 2 Halberdiers, and no one panicked. I couldn't get fewer losses. IMO, it's impossible to play without any losses; you need to take out at least one enemy unit with someone, and morale won't help with that.
2) Taking + to strength is just wasting turns, which is critical at the beginning of the map.

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