23.05.2012 kinger (red, random, Castle, Sylvia, Orrin) def darkello (blue, random, Dungeon, Arlach, Arlach) Anarchy v1.01 211
Agreed with one rest, I used mine — didn't want to play as Tower, then there was a generation with three castles each — also decided not to play.
Sylvia came with Navigation, hired Orrin at the tavern, whom I leveled afterwards.
111 — revealed a pikemen niche, a stable not far from the castle, two two-way portals, placed archers;
112 — upgraded the archers, broke through one portal — it leads to snow where a horde of Master Gremlins is, ran up the road. At the respawn: 4 crypts and a Dwarf Cottage;
113 — picked up a second Castle on the rocks, there's also a stable there, further on a two-way portal blocked by a bunch of Black Dragons;
114-117 — cleared the respawn, broke through the gremlins, there's a road to the treasure zone behind a crowd of Ghost Dragons, the second portal led out to the sands. Homes 1,2,4,6 at the Citadel;
121 — broke through to the swamp — picked up a third castle there and a Marksmen niche;
124 — took the hat +4 to Knowledge;
127 — built Angels in the castle, in the second castle 1,2,4,6 at the Citadel;
135 — behind 100+ Grands I reclaimed a scroll with Fly, Air was already leveled to Adv. Revealed a Griffin Conservatory in the sands;
136 — the Conservatory turned out to be a treasure, took it, then in a grave they gave a sword +2 Attack and Defense;
137 — flew to the two-way portal that led to the treasure zone and home;
141-142 — replenished mana, ran into the stable, in the tree leveled Air to Expert, took Growth and with Mass Haste ran into the treasure zone (8 Angels, 18 Champions, and 128 Marksmen);
143 — behind a horde of Scorpicores they gave all Fire magic;
144 — killed a crowd of Minotaurs — scroll with Air Elementals, plus behind 100+ Demons they give Archers +15% to shooting, +5% bow already had before;
145 — flew around, took two Pandora's Boxes with experience, hat +6 to all, Inferno castle, revealed two Dragon Utopias, books of Fire and Water;
146 — revealed a book of Air with a scout hero and flew for it, mana was already running low — had to move toward the castle;
147 — got stuck — had to kill a crowd of Devils, stats were already 16 24 15 14, only lost a Griffin;
211 — sat in the castle to replenish mana, was about to take the Utopias on the next turn, after which word came from the opponent of a surrender.
Thanks to darkello for the game
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