Usually, organizers use the default season rules. Let's think about why?
Firstly, in half a year, half the forum won't even remember what we had this summer. And in a year, 80% of the players will think that they've always played like this. Therefore, the organizers will too.
Secondly, writing new rules each time when a new tournament is opened is not a simple task; those who have written the rules know this very well. Why should the organizer bother and spend hours looking for the right wording when everything is already available?
Thirdly, the organizer is interested in the number of participants, so the rules should be more or less familiar to most players. How can we attract new players from the season? Precisely by the fact that they already know at least something. New things scare many people.
That is, we need to be aware that in many tournaments, we will have to play with one restart on 112. We might as well flip a coin right away; why waste time?
I, perhaps, will remember the wording about restarts "in total 3"; I have everything archived. But I'm not ready to promise now that in the tournaments organized by me, the wording regarding restarts will be different from the season.
But what worries me the most is the question of how we will play in the MP (Multiplayer Portal).
Will we present this as "our field"? I wonder what our opponents will think of us?
Of course, we can create any "our field." But who will we put on this field then? If a player doesn't know how to take restarts, how will they learn this in a week? Will we learn to play MP according to our own rules? That's funny... Or, as usual, will we gather a team of veterans who still remember how to play 111+113? Will we drag numOne away from his stroller, and Scorp from poker?
Why is this nonsense? Someone, I remember, said, "we need to play any setup." Was it Stinger? Where are all these people now? Don't talk nonsense yourself.
P.S. I don't really care about the season, but the guys will probably start pushing this into the tournaments.
P.S. If it only depended on me, I would play without restarts at all. And the turn time would be 4 minutes.