Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Something strange happened in an online duel... I was playing as Necropolis (mage) against Haven (warrior). I cast "Time Stop" on the crossbowmen for 3 turns, but it wore off very quickly, even before their turn. I was completely baffled. I started scrolling through the report – after the entry about my hero casting the spell and until the current turn, there was no mention of it being removed. No dispel was used. Maybe it's a cheat or a bug... but I don't understand how it could have disappeared.
Auras dissipate; when they attack, they remove all positive spells and bonuses from all enemy units standing next to the cell they moved to for the attack. And when they return to their original position after the attack, they similarly remove negative spells and effects from neighboring friendly units.
Всякого, кто "знает как мне будет лучше", я записываю в блокнотик в список "расстрелять в первую очередь".