We agreed to play on medium roads.
1. The road hits 12500 guards. Rest 111.
2. Crag Hack level 10, tech rest.
3. Opponent rest 111.
4.
111. Wolves are standing. 2 roads. Overview: I see an external dwelling of orcs. I dig up a +1 all armor in the skeleton.
112. I break through a teleporter, but there is a block up to 9 gr.nagas - treasure zone guards! Fine, there is a second road. Behind the nagas is a fork and next to it a teleporter to rough terrain.
113. I took the orc external dwelling and a sulfur mine. Crag picked up Earth, but there's nowhere to level.
115. Finally broke through a passage to the adjacent (corner) respawn in the underground.
116. Found money for Behemoths, but not enough crystals. I build a market.
117. Reached the 6000th guards in the underground to the corner village. The guards are shifted, but the road is blocked by 20-49 gr.gargoyles behind a Pandora's Box.
Week result - Behemoths with orcs in the fort + 1000. Crag level 4 with advanced Earth.
121. Built Mage Guild level 1 - there is Shield, Stone Skin, Haste, Bless. No Slow anywhere.
123. Crag runs up to the naga block.
124. Taught Crag Haste, and with it, Crag surprisingly easily broke through 8 gr.nagas (Crag!), took a sword +2+2, broke through a lift to the computer. There's a fork where I for some reason turned onto grass (bugged passage!). Expert Earth, took Air.
In the central respawn I see the outlines of a Dragon Utopia.
125. Overview, 15 gnomes each.
126. Crag got Tactics. I'm 1 tile short of reaching the computer (Inferno). He's sitting with 1-6 in the fort.
I peek into a teleporter broken from one side leading to the center - there's sand (rough terrain), so opponent appearing from there is unlikely. Another passage - through gr.fairies and gr.pegasi - on the road.
The computer built a Stronghold.
127. I decide to break the computer on 131 with growth. Crag, behind a teleporter in the corner zone, takes 20 gnomes each. Demon external dwelling. Devil external dwelling.
Home + Castle, 10K gold leftover.
131. Took the computer's castle with a loss of 40 goblins and 5 wolves (1-6 in the citadel + tiles + 2000). There's Slow in the guild. Expert Air.
132. Scout found a Castle village behind a bugged passage (guarded and blocked by gogs). Looks like it's the corner village of the pink and purple square (zone 16).
Crag takes medusae at 4, with scout I break through gr.pegasi and gr.fairies into the center.
Started having problems with wood, needed for troop upgrades.
133. Thought about running to beat the computers. But in the center I find a Hive behind 20+ gr.dendroid guards, I run there with Crag. Nearby is a 6000th passage (50+ gr.harpies) - to the opponent. I see another Dragon Utopia.
The corner respawn of my square turned out to be divided by mountains.
134. Upgrade wolves and birds. Mini-Hive. Behind it another 6000th passage? Unclear, apparently some of the 6000th guards are just shifted, and there is still a village behind it. Broke through 100 skeletons, Expert Tactics, declined Pathfinding. View Earth scroll, Blindness in the booth.
135. +4 wyverns. Made a mistake and ended up without a speed boost.
136. The computer finally killed itself on its own Inferno. 15 gnomes each. From the overview I see a red dragon external dwelling! To hell with the computers, I'm building a chain to take the external dwelling.
Also from the overview I see a village, near it an entrance to a one-way portal and another Dragon Utopia.
Noticed in the tavern that the opponent has more castles, but the computer's town hasn't been taken. Apparently the corner and central villages, but not the one I see.
137. I break through 12500 guards. Basilisk stack gets morale, -13 gr.wolves :( Next I hit the external dwelling guards with a scout - Ogre stack gets morale, -24 goblins. Now the wolves will definitely be eaten in the Dragon Utopia :( I decide to upgrade the orcs (their health will increase) and take the Dragon Utopia on 142.
141. Hire gogs from Inferno hoping the dragons will attack them. Move orcs to upgrade. Crag recovers chests :)
142. Dragon Utopia 3-tier. First thing, they took out the wolves :( Then the green dragons ate all the gogs in one go. Then also rocs and 30 orcs. Gave КВ, КВ (Air and Water) and +4 all.
143. Minor skirmishes. Took a helmet +4.
Meanwhile, pink computer appeared from the teleporter.
144. I take the central village. Forgot you can't immediately build a Mage Guild and Tavern in a captured village. Basically, wasted money on extra rebuilding. Found a crystal mine, upgrade 6 bears.
Opponent shows Labetha 5-8-16-6, still has more castles (killed his own computer). Appears with Labetha near the village I just captured: 5-9 angels, 20-49 wyverns, 50+ marksmen.
145. I take +6 wyverns from under Labetha's nose, mini Dragon Utopia (helmet +10-2, Blindness pendant).
Thought about splitting first but then changed my mind, because the opponent could probably reach the scout with an army.
Opponent takes the village with a scout, attacks.
Expert Berserker on Behemoths, rocs, and dragons. Angels and champions on wyverns, 5 left. I Mass Haste, hit marksmen, 36 out of 100 left. Wyverns take out demons. I take out angels with Behemoths + Chain Lightning, ransom for 11K.
The hitpoint exchange was roughly equal.
146. I bring 20 hell hounds from Inferno. Deesa takes the empty village.
I take out 2 of the opponent's scouts, buy back Crag and go take the second Dragon Utopia.
It's also mini, Blackshard of the Dead Knight and +3+3 att/def. Only 6 Behemoths survived. I jump somewhere into the dark, turns out - not far. I clear the Pandora's Box guards, but don't manage to take the box itself. Got Defense.
Labetha retakes the village. Scouts take out all nearby heroes and take the Imp external dwelling and Cyclops external dwelling.
Pink took out my scout and is heading straight for my capital. I'll have to feed him a scout, maybe he'll bite, and by 211 I'll buy up the growth.
147. Crag casts Dimension Door further into the dark.
211. A month of plague in this situation is of course a total nightmare...
Crag with 6 Behemoths runs, apparently, towards a teal [player]. And mana for Dimension Door is practically gone (22 left). The capital is left to be eaten by pink. In Inferno, if needed, there are 60 devils.
212. I retake the village again, take out 2 scouts with a dragon from the external dwelling.
Opponent attacks with half :) of the lava growth. I take out 2 efreet and 6 hounds, ransom.
Pink finally takes my capital.
213. With Crag, I turn towards the previously noticed (from the other side of the mountain) Griffin Conservatory.
At this time, the opponent capitulates.
PS. The generator sure messed things up -
1) blocked the road with treasure zone guards
2) created 2 bugged passages, through one of which the opponent came, and through the other - the pink computer
3) and also one-way portals...
Thanks for the game!