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#329
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Medium_HP
In the physics engine, it's calculated as follows:
D(sum) = [D(bas)+MD(bas)+M(of)+M(luck)] * [1-M(def)],
where MD(bas) is a modifier determined by the difference between attack and defense. If the attack is lower, the sign is simply changed to a minus, and the coefficient is 0.025 instead of 0.05, but it is not enclosed in parentheses with the armor.
Is there an error in the physics engine? Have you tested your version?
Yes, there is an error in the physics engine; the formula doesn't work if defense is greater than attack. We spent quite a bit of time discussing this in a Skype conference, and Dimasta eventually came up with the correct formula.

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