07.05.2012 R55Max (blue, Rampart, Kyrre, Galthran) draw Chemist_HP (red, Swamp, Tazar, Tazar) mini nostalgia, 223
We played for 22 hours straight without breaks, got slow roads.
I chose Necropolis, Castle, and Citadel; red took Dungeon, Conflux, and Inferno.
111 - spread out, there's a Stable, Griffin Conservatory, Dragon Fly Hive, external dwelling of Centaurs, passages to all computers are visible.
112 - I kill the computer's Castle
113 - I grab resources with Chain Lightning, Clavius picks up Logistics and I decide to level Necropolis, Kyrre heads to the Stronghold territory, let the Necro develop a bit, maybe put up +10 :)
114-115 - Kyrre kills one Barbarian hero, scouting reveals that no one will approach the castle, although I didn't take it; I stopped after checking the found Griffin Conservatory (Stronghold) on the way from the Citadel to the Castle. The army is sent back, Clavius breaks through into the underground, there are 4 external dwellings of zombies visible there, and 2 Necropolis heroes, also a corner of a 3rd Griffin Conservatory is visible. Clavius levels Logistics, GOOD.
116 - Kyrre takes the empty Citadel, Clavius the Necro takes it and, boosted by Pegasus, camps there overnight; the upgrade is built :smile01:
117-121 - all computers are killed, on weeks 1,1,3,4,5,6 in the castle, uniques are upgraded, 29 Grand Elves, I take the Dragon Fly Hive +8 Wyverns. Clavius with Expert Logistics and Necromancy, only 85 skeletons so far.
122 - third Griffin Conservatory, 180 skeletons
123 - another Griffin Conservatory tier 3, 220 skeletons. Clavius levels up well, but has no Earth or Air magic.
124 - Pandora's Box with 20 Magma Elementals, gave Earth, 192 skeletons.
125-132 - I didn't have time to save; during this time, Galthran is freed from prison, level 20 with Expert Armorer, Offense, Logistics, Necromancy, Earth, Intelligence, Wisdom, and Logistics! Naturally, I switch from Clavius level 16; I caught Water for some reason, so in total I have 2 excellent Necros.
After that, breaking through the GO (by the way, I was very disappointed that I didn't see a single Dragon Utopia anywhere), I go through the underground, which turned out to be a very long tunnel to the opponent's GO.
133-137 - I ate the entire center, there were 2 Dragon Utopias, they gave KV, KO, Sphere of Air, Shield 4 All, Resist; they dropped Boots and Cloak, Hat +4/4, Sandals All, Gladius. On the surface of the red GO - Firebirds. Gosha Town Portals to upgrade 815 skeletons, I attack the Castle, upgrade Angels, approach the Stable located deep in the grass, on the way to the mountains separating the main respawns of the opponent and the Castle for Dimension Door. By the way, Galthran also ate a Pandora's Box for all Earth.
143 - I take the red town
144 - I capture the Conflux computer's castle for red
145-147 - I search for Tazar, scouting; the taken treasure zone has been passed. In the meantime, Taz has grown considerably in stats, surpassing mine, but I have Archangels and Skeletons...
211-223 the battles of heroes continue; I hold the red town so they don't take the growth. At first, I thought to overpower, since Taz had outpaced me in stats by a lot, plus Tazar's well-known defense is worrying, but even more worrying is the fight against sleep that has been overcoming me for about 2 hours now, and I want to finish the game. In the end, Taz jumped to his town, I attack on not entirely open ground (in a swamp :))
FB - 1st round, immediately Anti-Magic on the Archangels; in response, an Explosion on the Skeletons. Before the Archangels' turn, all red units defend; the Archangels hit the Angels, killing three. The next round begins, Archangels' turn, I cast Explosion on the Wyverns, 20 remain; I fly the Archangels back to their previous position and a desync occurs in the form of repeated spell animation, continuously accompanied by the corresponding sound effect, then the spell goes through and the Resist Shield keeps repeating :smile32:
After that, we struggled to reconstruct the events, but for some reason the Archangels were killing not 3 but 1 Angel, and either Anti-Morale or Resist triggered; also, the time spent playing took its toll, and we agreed on a draw.
Thanks for the game.
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