I chose Inferno.
111 It all started with me forgetting to turn off autobattle. In a fight with 100 gremlins (30 GS) I lose 30 imps and 3 gogs. By 112 the imp stack was already 5 units :smile16: And then it got worse.
112 I hit a 20-49 grade shooter block on the path to the comp. And a detour off-road to the second village. In short, grim.
112-115 wasting time.
115 Scraped together enough for efreet and finally moved on.
117 Finally reached the Inferno comp. Thought I'd be clever and outwit him. Stationed myself in the portal on the way from the castle on efreet. But the comp just set efreet and holed up in the castle with all his forces =)
121 =( Sadness. We try to lure the comp out.
122 The bait worked. Got an 8-efreet stack :smile20: (the comp didn't buy them all)
123 Griffin Conservatory +1
124 Dragon Fly Hive +6
126 Griffin Conservatory +2 Started demoning
127 Griffin Conservatory +3, Dragon Fly Hive +8, Killed the comp some more.
131 Got hit by a Red Rush from my opponent, 17 cavs, 20 griffs. Attacked, micromicked the fight =)
08.05.2012 Sevensan (Red, Fortress, Tazar) Def bubuch (Blue, Dungeon, Shakti) 8mm6a SoD 145
I played calmly, without stress. My opponent only reached my central villages on 141... There wasn't a single Dragon Utopia, which would have had good Sorcery stats. On 145 I found a cloak block above 3rd level and immediately gave battle. 80 wyverns decided the fight =)
08.05.2012 Sevensan (Blue, Tower, Solmyr) Def artbocha (Red, Castle, Valeska) 8mm6a SoD 127
I chose Tower and Solmyr. Two native heroes. First week I broke through many shooter blocks. Found 2 external dwellings of mages, which I successfully took. Mages dwelling in a fort. On 121 the opponent ran out of a teleport near me. I had a stack of 20 Mages and 130 gremlins, so I chased him. He went far away from the dwelling. I slowly won the war of attrition and by the end of the week took his home town. He found nothing and surrendered.
09.05.2012 Sevensan (Red, Citadel, Crag Hack) Def Nolife (Blue, Castle, Valya, Tazar) 8xm12a SoD 142
Start with an external dwelling of Behemoths. On 117 I set Bears in the Castle and Ogre Magi in my opponent's Citadel.
121 I break a Griffin Conservatory for one and give an Angel to the Necro.
122 I get met in the portal. I trade the Angel for 24 marks of death. The Necro dies, but returns via hero to the tavern =) though I never did get to necromance.
133 Upgraded the Bears and went to my opponent.
136 Took his Necropolis
137 Broke his Dragon Utopia and left him without any towns.
142 Did the Enlightened in Treasure =)
Thanks for the games!
