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Reports of online games and their confirmations (Spring 2012 season).

#342
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06.05.12 darkello (blue, necropolis, eislina, Korbak) def Bloodrak (red, elfi, Kir, kir) 8xm12, 125
Unrealistically terrible respawn (Dungeon), I immediately start exercising patience... 3 chests on the map and all three for 1000, only 2 or 3 piles of gold total (this affected my building later on), one road and thankfully there was a large number of blocks made of weak creatures in good quantity on that road, as a result I got stuck at the second castle. There were no more roads... closer to the week I started looking for a way out of the Dungeon, and I couldn't build Knights in the first week due to a miscalculation with money ;(
I found the exit from the Dungeon 3 hexes to the right of the castle, on the way there I also saw an external dwelling of knights, guarded by upgraded Medusas 20-49, I rushed towards them with 42 mana, opponent surrenders on turn 125, to my luck. As it turned out, I shouldn't have flown my main hero into a one-way portal, I ended up in a terrible swamp
p.s.
I managed to massively fail at building chains
I confirm. The spawn was very bad, about 35 centaurs with buyout and 0 elves. 2 strong shooter blocks guarded the passages. I lost a lot of tempo. Deep in the respawn I found an elf dwelling. I built a chain and on the 7th day I broke through the guard with fodder. There were elves, pegasi, and dendroids in the castle. In the second week I had 36 grand elves, but the tempo was very bad. There wasn't a single scout hero near my main hero, and I didn't want to lose even more time. I entered a one-way portal, it threw me into a swamp where there was another exit near this portal. I wandered around off-road for 2 days, saw no exit or castle nearby, and decided to surrender.