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#31
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For some reason, I was reminded of spectral creatures, incorporeal spirits. The very ones that besieged Gondor in the third part of The Lord of the Rings. These are rebellious souls held on this mortal plane by an unfulfilled obligation. They cannot be harmed physically (only by magic or an artifact); they are immune to Fear and other arguments of Reason. Almost all debuffing and buffing spells turn out to be useless. They cannot use magic (all hope rests on the heroes). But they fight very well themselves. There is a place here for humans and more powerful creatures like trolls; there must definitely be Knights (cavalry) – of course, all of them are undead. Someone else (perhaps the soul of a sorcerer?) should have the ability to hold the souls of certain types of killed enemies. As with Necromancers, they join after the battle, but not in a percentage, but as many as they could hold. Wouldn't this be an interesting race? But to prevent it from looking invincible, I suggest a racial trait – Redemption. After fighting several battles and accumulating experience to a certain level, the warriors fulfill their obligations and leave your ranks. Such a race will require constant replenishment. Against the backdrop of extremely low mortality, this will slightly slow down its victorious march across the map! gamehuntera: Well, how can you not want to take the path of a paranormal race?
Рассылка "Heroes: Новые Идеи" <== Все еще жива :)