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22.04.12 ariputra (blue, Dungeon, Shakti, Crag Hack / Shakti) def Van (red, Conflux, Fiur, Xsi) Panic 135
We agreed to play until 2 wins, Panic, my Dungeon against his (Conflux, Barbarian, Inferno, Tower, Fortress)
Van took 2 resets
medium roads
On game 1, many refugee camps, a Stable, 2 Crypts, several upgrade structures, external dwelling of Medusas, Griffin Conservatory 1, Crag Hack nekrolled a little, home Minotaurs in the Citadel, Shakti got Earth and Log.
On game 2, Griffin Conservatory 2, Pandora's Box for 5k XP, 2 Naga Banks, secondary Necromancy, several upgrade structures, Crag Hack nekrolled only 185 Skeletons, Shakti took the Elven village from the reds, wanted to build a Mage Guild there, but Van preemptively built a Tavern in it on his turn.
131 in the Mage Guild, much-needed Slow, secondary Necromancy with Skeleton Transformer,
132 secondary Conflux, 265 Skeletons
133 Dermit discovered Xsi on the road with Angels and Phoenixes, Shakti ran up, -5 Phoenixes in exchange for 10 Eyes and ransom
134 all the meat from 5 castles went to the transformer, resulting in 385 Skeletons, -2 scout heroes, Xsi in the castle, I didn't dare to attack;
On his turn, Xsi attacks himself, a very tough Final Battle, 580 Skeletons, 80 mana, Archer 4/110, oil — against my 24 mana, oil. I ran out of mana, thought it was under Slow, but the hasted Skeletons would kill everyone, lucky that his stats weren't low + his parameters were slightly higher, 210 Skeletons survived.
135 Dermit with the Archer, 100 Skeletons, finished off the single Faeries in the castle.
Thanks for the interesting game.
We agreed to play until 2 wins, Panic, my Dungeon against his (Conflux, Barbarian, Inferno, Tower, Fortress)
Van took 2 resets
medium roads
On game 1, many refugee camps, a Stable, 2 Crypts, several upgrade structures, external dwelling of Medusas, Griffin Conservatory 1, Crag Hack nekrolled a little, home Minotaurs in the Citadel, Shakti got Earth and Log.
On game 2, Griffin Conservatory 2, Pandora's Box for 5k XP, 2 Naga Banks, secondary Necromancy, several upgrade structures, Crag Hack nekrolled only 185 Skeletons, Shakti took the Elven village from the reds, wanted to build a Mage Guild there, but Van preemptively built a Tavern in it on his turn.
131 in the Mage Guild, much-needed Slow, secondary Necromancy with Skeleton Transformer,
132 secondary Conflux, 265 Skeletons
133 Dermit discovered Xsi on the road with Angels and Phoenixes, Shakti ran up, -5 Phoenixes in exchange for 10 Eyes and ransom
134 all the meat from 5 castles went to the transformer, resulting in 385 Skeletons, -2 scout heroes, Xsi in the castle, I didn't dare to attack;
On his turn, Xsi attacks himself, a very tough Final Battle, 580 Skeletons, 80 mana, Archer 4/110, oil — against my 24 mana, oil. I ran out of mana, thought it was under Slow, but the hasted Skeletons would kill everyone, lucky that his stats weren't low + his parameters were slightly higher, 210 Skeletons survived.
135 Dermit with the Archer, 100 Skeletons, finished off the single Faeries in the castle.
Thanks for the interesting game.