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AnotherGame is a mod for ToE 3.1.

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#90
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Nargott

You don't understand what I'm talking about. What does the balance of whether it's advantageous or disadvantageous to buy and the strength of the tent have to do with it? I didn't write anywhere that your tent became stronger.
Your tent definitely performs weaker due to the reduced initiative, but in order for it to perform better, the player is forced to prolong the battle. Are you striving for that?
I understand. But the factor of prolonging is offset by the price of the tent, as heroes will run around with the tent less often. In general, (1+1+1+1+1=5, and also 2+2+0+0+1=5) - in general, there won't be much difference in time. They will still manage to defeat more neutrals than you can resurrect and end up in a deficit. And 13 general rounds against a neutral isn't that much. Either nothing will be left of it, or you will be badly damaged. Although I wanted to make it 10 rounds specifically :)). But the initiative is now 8 ). Therefore, I will reduce it to a maximum of 8 shots ), and then the ballista will have an initiative of 9 to 18 shots, not 20 ))
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
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