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I don't think so. Most likely, the problem is that a project like "Heroes of Might and Magic" is too complex for a company like "Black Hole." Another issue is that their services are cheaper than those of larger and more experienced firms. That's why they hired Hungarians for development, without considering the consequences. Or maybe they did consider them. In any case, "Black Hole" really tried; they wanted to create a quality game. Just look at how it looked in August 2010 – it was magnificent. If it weren't for the ****** publisher, things could have been different now, IMHO. They just needed to give them enough time and resources. An example is "Diablo III." Work has been going on for almost 10 years, and the result is already clearly visible. That's how you should approach things. But the shoddy work of "UbiSoft" is disgusting; they should be ashamed.