really 5 minutes? In tournaments, a match can start after 20 minutes, just deciding who goes first, who gets which color, whether auto-play is possible, and other stuff. And if you start a discussion about Mulligans, Solmires, double-plays, rests, it takes about 2 hours.
apparently, there is a problem, there are default rules (any), and you only adjust deviations from them (and who goes first is a question for the third person in the chat, 1 or 2 - you decided beforehand who is number 1 and who is number 2):
1) one rest 111 + per block or ...
2) slow roads, rest - yes, yes, no, no
let it take 10-15 minutes, and what kind of auto-play :smile33: ???
Therefore, if this issue needs to be resolved, it should not be done at the software level, but at the rules level. In friendly matches on the Hive, everything is clear, but how do you solve this at another level? Some use a mod, some don't, and there are always a lot of questions, what roads, how many restarts, Sod or VT, and so on... But if there's just a link to the rules, that's it...
in tournaments, there is a team representative/captain/organizer who decides everything and conducts polls among his players 100 times, but we cannot change the rules on other platforms (whether it's the developers or the Chinese :D)
what were the rules created for?
why don't you play without rules?
why are some rules implemented normally and without problems, while others are difficult to implement
1) in what sport/competition/contest are there no rules?
2) I will answer that I am only unhappy with diplomacy and unlimited time - THAT'S IT, everything else is acceptable
3) rules/rule - if they want to introduce something from scratch, it's easy, but when it's added to an already established set of rules, one person promotes it, and everyone else has to accept it without exception (in short, one against all - conditionally)
if some rules are easily adopted, it means that they were needed or everyone wanted them. For example, if 99% voted to allow diplomacy to join troops, then 1% would either leave completely or play without it with the players they can agree with (without scouting/without restarts, etc.)