Skip to content

Divine Journey

User Avatar
#3467
Auto-translated
I understand that after such a long break, few people are likely to still be interested in the game, but I still feel guilty about it, and therefore, I will write a sequel, even if no one needs it anymore. So... Having escaped from the Dungeon, a group of travelers, once trapped by a powerful mage whose name they never learned, despaired of finding their tormentor and abandoned all attempts to do so, focusing instead on finding a way out of their predicament. Exploring the area yielded discouraging information - the group was on a small island with hardly any animals, except for birds. It is not surprising that the criminal mage chose this place as his refuge. For several weeks, the humans, elves, and others ate only what they could find – fruits, berries, seaweed, and sometimes roasted bird meat when they managed to catch and kill them. And then, one day, white sails appeared far on the horizon. Using all their abilities, knowledge, and skills, the group tried to do everything possible to make themselves known to the ship's crew. Their efforts were not in vain - the ship headed towards the island, and fortunately for everyone in the group, the captain gladly agreed to take them to the nearest port. Thus, they set off north, to Aragnoth - one of the largest port cities in the Selentite Empire.
Once a beautiful and prosperous city, now plunged into chaos, violence, and deceit, it was being torn apart from several sides by various criminal organizations. On one side was the notorious pirate, gentleman adventurer, ruthless rogue - Captain Nigel Deadbones and his crew, including the crazy but fearless Walt Cannonballz, the red-haired charming beauty Anne Firecrotch, whose name speaks for itself, as well as John Buttscar, an excellent swordsman and marksman, whose fate is as unique as the scar he received in a certain place.
On the other side was the "Black Hand" crime syndicate led by a Don who came from distant western lands. No one knows his real name, but everyone calls him "the Boss." The Black Hand intends to drive out the pirates and remaining representatives of power from this city, thereby expanding its own influence.
In addition, a major Tournament was planned in the city. The group of travelers had great prospects ahead... Southern part, port: - Pirate frigate "Fortune's Folly" - Hotel "Siren's Call" - Floating tavern "Voice of the Sea" - Shipyard. Central part: - Administration building - Main Tower - Market - Guild of Craftsmen - Prison - Arena Northern part - Forge - Alchemical laboratory - Pawnshop Western part. - Black Hand Residence - Aragnoth Den Also, outside the city was an abandoned building at first glance. I will need to take some time off, so my responses will be later.
Attachments 3
3 files attached • Total size: 137.2 KB

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария