Regarding the rules, I've had this idea for a while, and I think it's not just me, to put to a vote the question of banning the red orb. It's more of a nuisance in the game than an artifact. You level up your hero, build a guild of mages, sometimes even more than one, hoping for magic, but then your opponent comes with a red orb, and that's it – game over. And if a defense specialist like Tazar comes, then it's practically impossible to kill a well-leveled hero.
SOD forever
Все в ней нулево и кукольно.