No, no. The market approach cannot be applied in the same way to income. Because a shortage of 1-3 resources is usually discovered on the same day they are needed. The point of the market is that you can exchange any amount of resources at once.
In your case (mines), this is not the case. Therefore, it is more logical to apply the warehouse approach.
As for gold, its payback period is 5 days (like the Capitol branch), since there is no exchange here.
Besides, wood and stone mines are captured on the first day, and the creature increase occurs after a week. It would be logical, based on the same price for upgrading all mines (one of the conditions), to set it at 7000. Besides, the player should have common sense that it would be unprofitable for him to upgrade all the mines, and upgrading most of the mines may be possible due to the low price....
The combination of these and some other conditions gives the final price of 7001
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