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In this section, please share ideas for the gameplay mechanics of Ascension. Here, information about changes to resources, skills, months, landscape types, and hero parameters will be posted. Descriptions of races and units can be found in the adjacent section.
For now, I will present the changes regarding the Zodiac signs:
Monster and resource weeks will remain, but the appearance of monsters and resources on the map will be optional.
Each hero will have their own Zodiac sign. (Idea by Gamehunter)
List of "combat" signs: (only active if a hero with that sign is present)
Axe
Spear
Bow
Battle
Soldier
Banner
Crossbow
Axe
Guard
List of "magic" signs: (only active if a hero with that sign is present)
Sorcerer
Enchanter
Witch
Alchemist
Staff
Ritual
Potion
Scroll
Shaman
List of "economic" signs: (active if that week is present)
Sage
Merchant
Farmer
Ruler
Bard
Goblet
Glove
Ring
Hound
List of "universal" signs: (active if that week is present):
Throne
General
Feast
I haven't come up with the specifics yet.

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