Overall, the mod looks interesting (especially considering the scripts), I support the initiative.
Question: why does she have so many free healers? To deliberately prolong battles?
Yes, and let's not forget about the increased cost ;)
This is probably so that no one builds it.
Isn't that a bit too little? Unlike the shock troops, revenge has a very limited and significantly delayed application, and therefore should trigger much more powerfully, by a factor of several times.
That is, I understand correctly, the overpowered invisible units have been reclassified as overpowered soldiers? Was there really no other way besides removing invisibility?
I've already figured out how to keep invisibility and eliminate the rush of dark elves by linking the two abilities into a combo (without touching the initiative).
What does this mean? The price is quite high, so the effect should be just as devastating?
Actually, for HotA, that's still not much...
I fundamentally don't support conversion. However, as long as the price remains high, it may be interesting as a rare opportunity. The question is, what exactly happens during conversion.
The question is, why resurrect creatures in this way? Isn't there enough necromancy to replenish the army and get free raiders from under the mark for resurrection?
Now, it turns out that a necromancer can lose his army in the final battle, and then buy himself out and immediately win?
However, I would support such an idea in the specific case of a particular creature. For example, a similar buyout for angels (who are immortal in lore). But not for all undead.
In general, I want to make some features optional ;)
There are many requests, but the balance is already a mess ;)
Although the mod should first find its form, and then it can be balanced (that's my method).
By the way, I fixed about 5 bugs and will release a new version soon (I'm still thinking about whether to give the dark elves a bonus), additionally changed the hunters, + HotA was updated (although there are bugs in the new version in the league), and also added new features ;)
NHF 0.90 : NHF - группа в VK
Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
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