The game very clearly showed that even the most dream team can throw under certain circumstances.
Good Lord, the second team came to kill us four nights in a row. And we also killed two Lithuanians.
This is why I don't like settings with two mafias. It's cool, yes, but the imbalance occurred in almost every game I witnessed with such a setting: whether in 34, 40, 41, 42, 43, or now, the mafia players harmed each other if not more than the town, then at least just as much.
Thank you very much to the team.
Although we had some internal conflicts at first, by the middle we had cooperated and put all our effort into team play.
Morni, Spir, Lynx, thank you very much. Raini, don't leave us next time. =)
Oh, and by the way, this was my anniversary werewolf game on HeroesWorld as a player - 10! And I am happy with it. My sincere thanks to everyone I played with in those 10 games. You gave me unforgettable moments.
And now, as in my first mafia game, I ask forgiveness from my team for our loss.
I was the one making the role table, and I was the one who wrote Vish down as a Cossack, not a Prince. If we had killed Jack, our chances would have been better. But Jack was thought to be a Witch, and Nebko a Werewolf. Rudy was considered a Prince, hah.
I'm sorry, gentlemen. Next time I'll try not to make such miscalculations.
A question for the Lithuanians. Did you kill me the second time because I was exposed as a mafioso, or did you just decide to finish off what you failed to do the previous night?