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You see, Zybr, lately I've been noticing that there's less and less good, high-quality analysis, discussions, and debates. Some find it boring, some are too lazy, and some signed up just for the sake of signing up. This is all wrong (and I don't deny belonging to the first two categories myself). But there's another point — a person does something one-sidedly. I'm not talking about the mafia and maniacs, but from the town's side, more often than not, only the point of view of how that person saw it is expressed. That's it, there's no further attempt to understand the situation, weigh the facts, or come up with different scenarios. And all of this is made worse by the games being overloaded with ND. The majority of the game takes place at night, which is wrong. This reduces the impact of conversations. And that's it. By the way, that's exactly why I almost entirely adopted Vegtam's layout from my first game on HeroesWorld — to reduce the influence of ND and raise the level of reasoning back to what it used to be.