This is a game, after all. You can chat with friends at another time. Playing based solely on likes and dislikes, without any other foundation, isn't creating a gameplay experience. It's subjectivism without teamwork.
Okay, it's a matter of personal preference.
I've encountered situations many times where people got offended by my bold gameplay, pressure, desire to eliminate, or even just a friend revealing their role in a psychological mafia game. And... I don't understand it. It's just a game. I'm only deceiving, betraying, and killing in the game! For me, such displays of "personal" feelings are incredibly foolish. Even more so than actions like "I'm upset because of him, so I'm going to kill him."

Барон "Vampires"
Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!