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Let's vote on the "Time Limit" option for different map templates.
I agree with Ikhtiandr regarding the auto-save feature. In one of the tournaments I hosted, I allowed players to use the auto-save feature once during the game. As for cheating, I believe it would decrease.
A player disconnected during their turn, turned off their computer, and then logged back in, claiming that the power went out or their internet connection failed. Of course, this can happen in reality. However, if there's an option to use the auto-save feature, the temptation to cheat is much lower.
You could also implement a rule like this: if you don't use the auto-save feature, you can use it later.
P.S. We've slightly deviated from the main topic. This thread is about time limits.