JonnyP (Ravenna, Necropolis) defeated Leo_Snow (Sinitar, Dungeon) chaos 241
2 external dwellings of tier 3, portals weren't great - dwarven priests and assassins, but doable. At the start almost lost, lacked gold and wood, but I managed to survive somehow :D
Cleared adjacent zones, bought more army and went into the treasure zone in the second month. There I 'fattened up', skipped half the 'goodies' and rushed home (basically wasn't in a hurry anyway, there are external dwellings left, opponent was ahead in stats (Sorcery at around 40)). Ran to Blue through the second treasure zone (oh so long and annoying), through the secondary hero to the castle, that's where we met...
P/S: Leo_Snow was playing TE+IRMG for the first time, so no surprise. :)
thanks for the game
Confirmed. Sinitar from the start. Developed slowly, "playing TE+IRMG for the first time" is no excuse. The map generated in IRMG is better than in the standard generator. Right in front of the castle there was a Crypt, out of habit I went in on day 3, and there was a max stack :smile33: . Thanks to the opponent for letting me reload, after all it was level 7 :smile17: . Stables didn't speed me up but "slowed me down" - at the end of the week I sent all heroes there. And this twice, and they're in every zone :eek: . Two external dwellings of Minotaurs at spawn, but I didn't use them. For the final battle I offered to meet halfway, but at the opponent's request I waited in the castle. Even though my magic was half as much, the Freeze effect was strong :cool: . You can't let Necropolis develop for more than a month :confused: . I was convinced of that once again. Considering the game time, I practically didn't level my hero. Thanks JonnyP for the game.