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#32
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KioM
no, you can use a generic icon, like a knight in a mask... i.e., a garrison defender (well, it's not a great option, but it's the best I could come up with, I think it's not easier, but it's still better to make more heroes with their own icons). You can call a hero under the player's control using StartCombat... it's the same as what's written in the manuals: tactical scripts given to a hero controlled by the player will not work, but they do work :smile42: (although I'm not sure, maybe it's not possible... you need to try)
Do you mean combat scripts? Officially, combat scripts are prohibited by the developers in multiplayer. They somehow managed to bypass them, but they won't work at all, or there will be a desynchronization of players, or they will work partially, but only for the attacking side. So it's better not to use them. There are no restrictions for single-player. If you run this map in single-player, some restrictions are removed, but the map is for multiplayer. ;)
Or are you talking about scripts on the map?
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
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