That is exactly what I meant—it's foolish to waste the only autosave on such trifles, as it's better to save it for a truly hopeless situation
Allowing Autosaves tempts players to "cheat" (viewing the map or buildings) and only increases the freedom for cheaters (even honest players will start thinking there's nothing wrong with viewing something if autosave is allowed); autosave doesn't affect anything except increasing the time per turn.