This way, you can set a restriction on heroes appearing after their death/escape in the tavern.
There's no need to translate them; I haven't figured out how to do the technical part yet, but I meant a standard attack against the garrison. And summoning, say, the main hero (you can select them in different ways, for example, by the highest level), and at the end of the battle, the hero doesn't die; he remains standing with his army where he was at the end of the turn, as if he was just summoned to repel the garrison, and now he continues with his business.
P.S. I think you can do something similar by reserving heroes... reserve all the standard heroes and summon the hero who turned out to be the main one on the global map... although the name might coincide... then I think you need to make copies of all the standard heroes with different names in the script (it's a hassle, of course, but interesting :smile01:)
NHF 0.90 : NHF - группа в VK
Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
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