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Let's vote on the "Time Limit" option for different map templates.
I'm often annoyed by opponents taking very long turns. Some people seem to take 10-15 minute turns from day one, no matter what build they play. The average turn time seems to be getting longer and longer, which is a problem, and I would like to see something done about it.
On the other hand, sometimes I need a very long time myself. And it's very unsatisfactory to play pretty fast but simply run out of time because it's an extraordinarily complex turn, and because of that, make heavy mistakes or even lose the game. In some cases, playing well simply takes a lot of time. Besides, knowing from the second the turn starts that you will have time problems is very stressful and not fun at all.
So maybe a solution could be to keep the short time limits but give each player 2 or 3 turns per game where they have the right to load their own autosave in case time runs out.
A practical suggestion from the "Fan Favorites" winner: don't increase the time limit to "stay sharp," but allow players to load their autosave and finish the turn if needed.