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The timer has always been a stimulating factor for accelerating thinking and served as one of the measures of good gameplay: if a player manages to implement what they intended within the time limit, that's great; if not, they need to work on themselves (either learn to think faster, develop standard strategies, or click the mouse more quickly:D). Take Chaos League, for example – the standard timer is 4 minutes, and they only played XL+U, constantly with control from week 3, creating chains, and they still managed to do everything without any mods! Now there's a mod that increases the timer to 8 minutes, and they're complaining that it's not enough... You've become spoiled, gentlemen, and are pushing for equalization. Judging by the poll on L maps, many want 8 minutes... This is not an improvement in the quality of the game; it's a regression. Beginners can play with an unlimited timer to gain experience and learn how to play well, but when it comes to tournaments, the timer shouldn't be extended – the time is limited, and the fact that the timer forces players to show everything they are capable of in a limited time remains unchanged.