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Unofficial patch for Heroes II: Platinum Edition.

#4
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You can play this game solo or in Multiplayer mode on a single computer. I've tested it, and the Phoenix always goes first. It can fly away from melee units and chase them around, plus it attacks from two tiles away... By the middle of the game, you'll have so much money that you can definitely buy an entire army (in most cases). We've been playing this game for about 15 years, and it's become clear that playing against a dumb AI isn't interesting. Check this out: let's say you're playing as the Necromancer, and you're up against Barbarians and Knights. By the time those 65 HP units reach the dragon, it will already be killed by lightning. Compare the balance to Heroes 3; there isn't such a big difference in health there. Attack and defense, yes, I could change those too, but everything is fine here, and there's no need to mess with the game... Try buying 5 Spectres and attacking a horde of Goblins. There are hundreds of them. Who can defeat them?... Phoenixes used to have 100 health, now they have 120. No, that's perfectly normal, because the Titan has become weaker, and magic can take it down. Maybe this will be useful to someone. After 15 years of playing, I'm interested in playing again. Maybe this will inspire other people to do something (create a mod, a patch) to change the game as they want. I started with ideas from foreign forums; the idea is similar there (a user from the forum posted links to this site). Crusader growth +4 Dragon +3 Titan +3 ...Fourthly, at least the dragon used to take a week to hatch, which was closer to a normal balance. And Paladins, yes, they're great, with an attack range of 2 and powerful against the undead!...BUT!...They're weak. And what are peasants even for?...I agree that the tax collector is a good idea... but what's the point of them otherwise? The pricing policy could also be changed, but the developers didn't make a mistake here. The same goes for defense and attack. And honestly, I don't want to add or change anything else. I've just slightly balanced the final units. Jartur, I've wanted to change something like this for a long time. There are some unpleasant things in this game (blocking the portal, multiplying witches, attacking with a Djinn, accumulating money for dragons), and then the game becomes boring and easy... I'm waiting for your ideas and mods. I hope someone will disagree with all this and do it their own way; I'm really looking forward to ideas and actions! Added after 11 minutes In the editor, set up what you want to test and compare. For example, 5 Paladins against 5 Cyclops. Or 5 Phoenixes against 3 Titans, etc. No, this doesn't mean that I only tested the game this way