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SetStandState, GetStandState, GetStandStatesCount -
script operations for working with objects on the map of type AdvMapStandShared (e.g., TieruHut). To create your own stand, you need to:
1) place the Objects\All-Terrain objects\Tieru's Dwelling object on the map.
2) in the ObjectPropertiesTree, in the Shared graph, click on ...(ellipsis).
3) in the left part of the window that appears, right-click, select NewObject, and name your object.
4) choose a model, animation, effect, and impassable tiles for the stand.
5) in the States graph, select a new model and animation for the modified stand, and in StatesChanges, select which visual and sound effects will be played.
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You can create multiple stand states (as desired) and change them using SetStandState(objectName, newStateID).