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Mostly, what was said about the fourth game is correct, but it just gets incredibly BORING when, on Champion difficulty, you clear the map with a well-developed hero – right punch, left punch, pick up what’s left of the enemy, then repeat all of this with the next enemy – and so on, day after day. Compared to the fourth game, the third game is less complex and more well-thought-out, i.e., everything is neatly organized – I think this explains its popularity. Compared to the third game, the second and especially the first are much less popular – probably because they also cause DEADLY BOREDOM. But the lower popularity of the fourth game is really a shame for such a good game.