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Not a bad layout. On the first day I captured an external dwelling of bears for 30 pit fiends and placed them in the castle. The secondary heroes, however, were both very far away. Only on day 126-127 did I reach both and defeat them. Overall, things were going fine, but not in a tempo way. I wanted to break into the center on day 131 with 40 dragons, 11 bears and 2 angels, but the opponent surrendered. Too bad. Thanks for the game.
After 3 restarts, not a single external dwelling nor terrain feature, on the last one also a patch of medusa spawns cut off half the respawn :'(, but at least I took a Dragon Fly Hive (pre-mini) on day 111, on day 112 another one - pre-maxi, but on the guards (vampires, elves with Grandmaster, upgraded monks) I lost all my screeners and in the hive - Troglodytes. The scout took a village and an imp dwelling, nothing else, I go to the medusas, then more monks behind the hive, but I didn't go inside anymore - no point feeding the minotaurs, I skipped until the end of the week, the scout took a Manticore external dwelling, day 121 a town's mana, and I run through the hives (+4+6), here I mess up - instead of expert Earth Magic I take Logistics, and then, to level up Earth Magic for [ГО], I run through roadless terrain (-1 day), then I lose another day breaking into a village - to learn Slow, and I exit to [ГО] only on day 126. There 96 upgraded Cyclopes also performed well, I emerged with 37 Wyverns, 6 Minotaurs and 8 Manticores (since parameters were about 6-6). In the center, a day's travel away there's nothing, only a helmet -2+10 off to the side, I decided to take it with 0-level Thunar with just 2 units - and they kicked my ass, and who? - dendroids! Only 36 Wyverns remained. Considering the opponent's decent layout (I thought he had been in the center for a long time) - I decided not to continue. Thanks for the game, likewise)