But mods can be made for the sixth installment, right?
It would be amazing if someone created a mod that transforms the turn-based strategy into an RTS – a real-time strategy game, like Warcraft 3.
After all, the monster models are the same both on the map and in battles. They can move around the map, and the city window is already displayed in a separate window – you could simply reduce the size of that window, leaving only the icons. Heroes could also capture mines, and units could be produced in castles in real-time – you quickly recruit the necessary units and, with your hero at the head, lead this group, destroying neutral creatures along the way, which could multiply and so on.
The most difficult part would probably be implementing battles on the global map – of course, hero abilities would have to be slightly adjusted, but there are already buttons available to cast spells and so on.
It would be interesting. =)
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