Skip to content

Player rating for offline Heroes 3 tournaments!

User Avatar
#30
Auto-translated
AmberSoler;55550
First of all, my entire idea from the very start of the "Best of the Best" tournament was that everyone should play from the same save. Impossible or normal difficulty – it doesn't really matter... If you forgot -
I remember everything, I don't know about VDV. But later, recently, you wrote a post, the meaning of which was interpreted unambiguously – that you should only play on Impossible difficulty. Is that right? Now you agree that the difficulty doesn't really matter – as long as there is one starting save for everyone. I also share that opinion. But at the same time, I understand that, in fact, I don't really care how many difficulty levels there will be. In the end, the organizers have the right to organize tournaments as they see fit. But for calculating the rating according to the system I proposed, it would be inconvenient, and the system should be as simple as possible. Therefore, I am introducing coefficients, perhaps a little high, but the organizers accept them because, by definition, Impossible is more difficult than Normal.
We are considering exactly this phrase – Impossible is more difficult than Normal. And nothing else – because there is no need for anything else. At the same time, if you remember that discussion, many people stated that they would definitely play on Normal. And now it will be like this – if you want to get a corresponding rating, please play on Impossible, if you don't want to, you will still get it.
:)
That is, with these coefficients, I also avoided discussions about which level to play, in other words, I don't care now how many difficulty levels the tournaments will be held on.
AmberSoler;55550

Secondly, I haven't encountered a single well-reasoned argument from a player on "Normal" in defense of your policy. And statements like
So far, I have only met one player from Impossible who, for some reason, acts as a defender of something unclear and, in your words, opposes VDV's policy. Let the players from Normal take care of it themselves.
AmberSoler;55550

All those who sent you a save on "Normal" would have played on "Impossible" just as well if there was one save for everyone. Those who consider "Impossible" to be an impossible starting level (exactly – a starting level, not a game), will not send you their final save because they don't have one.
I have always agreed with this opinion of yours. But on the other hand, there is such a thing as a psychological barrier. Even if the map is difficult, but they offer to play on an easy or normal level, some players will agree to play, while others will not even play an easy map on Impossible. My advice to you is – forget about these difficulty levels, you play on Impossible. The coefficient there is 1. Why do you need it? :) Just kidding, Kirgudu.
AmberSoler;55550

Therefore, I am distancing myself from the discussion of tournament balance.
I personally agree 100% with everything you propose. And I tried to point out the imbalance that may arise in relation to any of the parties being discussed. But now I will no longer speak on behalf of those who do not want to speak for themselves.
I removed the item about the reasons for missing the VDV tournament from the messages. I agreed that the coefficients are overstated, but we do not see the point in changing them in order not to complicate things for anyone and the rating calculation system itself.
So you have no reason to be offended that no one listened to you.
AmberSoler;55550

There is logic in your phrase, undoubtedly. Only I was thinking about a completely opposite point, which you, for some reason, are silent about:
Why did you offer "all willing" players to participate on "Normal" and then, after a long time after the start, introduced a reducing coefficient for the current tournament? While you yourself agree that this coefficient cannot realistically reflect the difference between the starting saves.
Firstly, I have already written so much here that saying that I am keeping something quiet is, to put it mildly, not quite right :) Secondly, I personally did not offer anyone where to participate. I only advised everyone to play on the same difficulty level.
For the hundredth time: the tournament started, and the rating calculation system was invented a little later. And so as not to delay, they decided to calculate the rating from this tournament. A coefficient was introduced for Normal so that no player from Normal could overtake players from Impossible in the rating – I explained above why this is so. For this tournament, we decided to calculate the rating for everyone, but Normal players have the right to withdraw from the rating table, because they were not warned in advance about the coefficients. In the future, they probably will not be able to withdraw, but it all depends on VDV, what decision he will make.
AmberSoler;55550

While you yourself agree that this coefficient cannot realistically reflect the difference between the starting saves.
Firstly, I answered you then – offer your real coefficients? Where are they? Secondly, I told you that you will have to explain to the Impossible players who will be overtaken by Normal players in this case. You said that no one should explain anything to anyone. So, I don't understand what mill you want to grind me against :)
AmberSoler;55550

And if the introduction of a reducing coefficient has the goal of "luring" players from Normal to Impossible, then why was Normal introduced? That's what I can't understand! :D A vicious circle...
The introduction of coefficients has one goal – NOT TO EXPLAIN ANYTHING TO ANYONE. Let everyone think for themselves where it is better for them to play. And why Normal was introduced – this is a question for VDV. But he seems to have already answered you. I will repeat. You remember how it all started, everything was for the first time :) Several players in the topic before the start of the tournament specifically signed up for Normal. And before that, there was a discussion, so where Normal came from is already a question NOT for VDV, and even less for me, but for those people, on behalf of whom you are trying to speak :)

But I repeat – your comments were listened to, something was changed, and something was explained why we will do things this way and not otherwise :)

Statistics

Welcome our newest member: artem

Users Online 2 users 1700 guests