No, no, I completely disagree!
So, they limited it compared to the Fifth installment.
I liked being able to rotate it at any angle I wanted.
And here, it's really like in Warlords 3 – zooming and rotating.
And you can't lock it.
At least they left free rotation in battles.
I usually arrange it like a chessboard – with my figures facing me)
And of course, I can't forgive them for tying the heroes to a specific location (it was cool to move them around).
Garnet, and that's what the triangle on the minimap is for :). And regarding the "cheap shots": the developers said that they don't do that and, accordingly, they didn't make a rotating camera.
It's a pity about the heroes too, yes. In the beta, they ran very quickly, faster than in the Fifth installment, so the game's dynamics weren't lost at all.
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"