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Heroes 6 - Discussion

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#7261
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bobchik
No, no, I completely disagree!
So, they limited it compared to the Fifth installment.
I liked being able to rotate it at any angle I wanted.
And here, it's really like in Warlords 3 – zooming and rotating.
And you can't lock it.
At least they left free rotation in battles.
I usually arrange it like a chessboard – with my figures facing me)
And of course, I can't forgive them for tying the heroes to a specific location (it was cool to move them around).
I actually wrote that I liked the camera in the Fifth installment more :confused:.

Garnet, and that's what the triangle on the minimap is for :). And regarding the "cheap shots": the developers said that they don't do that and, accordingly, they didn't make a rotating camera.

It's a pity about the heroes too, yes. In the beta, they ran very quickly, faster than in the Fifth installment, so the game's dynamics weren't lost at all.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"

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