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Mages definitely need to level this up. Aren't you aware? There's a bug or a cheat in the game; after using this skill, spells are amplified either by 1.5 or 2 times. I don't remember if it's all spells or just some, but it definitely affects attack spells.
I didn't know... I need to try and measure it. But the "Harass Enemy" spell is already good! Now, the need for the "Magic Affinity" skill for mages completely disappears. Since mages didn't have mana problems before, and now, considering the awesome spell that doesn't require mana, you can almost "forget" about mana... By the way, I thought that in terms of ease of defeating neutral creatures in the early days, the Stronghold faction is in 2nd place after Necropolis, or maybe even in 1st place. It's much harder to do this with Haven and Sanctuary.