Here is the dialogue that took place between me and Nowizard in the philosophy section (regarding good and evil races): Wiz: Everything in this world has both a good and an evil side. There is no absolute evil or absolute good. Everything has flaws; there is something good in everything. That's what I wanted to do: to have evil elves and good elves, evil orcs and good orcs. At first glance, it sounds silly, but if you imagine it in perspective... Remember the orcs from "The Lord of the Rings" and compare them to the orcs from "Warcraft III." Isn't there a difference? And I'm not going to divide the elves into light and dark, like in Lineage II; there will be fun and good-natured elves, and there will be arrogant and vain elves. The same goes for dark elves: there will be those who simply like to isolate themselves from the rest of the world, who enjoy darkness or at least twilight... And there will be other dark elves who value power above all else, who are willing to do anything to achieve their goal, no matter what it is and no matter what means they use... Me: Great idea, but imagine how many races, units, heroes, etc., you would have to create, and you still need to introduce new races (like the Chinese). Oh well... Although, you could introduce a third type of elf, like there are forest elves (Rampart), Dark Elves, and then there would be High Elves (like the Altmer from TES or the Rivendell elves from The Lord of the Rings). I'll think about it; maybe we can already divide some of them, like humans (Castle) - good, humans (Pagoda) - evil, elves are already divided, and we'll come up with something else. Again, I have to repeat myself – maybe it's time to organize the Ascension team, as they did in Harbor and DTT on DF2?
Here is the dialogue that took place between me and Nowizard in the philosophy section (regarding good and evil races): Wiz: Everything in this world has both a good and an evil side. There is no absolute evil or absolute good. Everything has flaws; there is something good in everything. That's what I wanted to do: to have evil elves and good elves, evil orcs and good orcs. At first glance, it sounds silly, but if you imagine it in perspective... Remember the orcs from "The Lord of the Rings" and compare them to the orcs from "Warcraft III." Isn't there a difference? And I'm not going to divide the elves into light and dark, like in Lineage II; there will be fun and good-natured elves, and there will be arrogant and vain elves. The same goes for dark elves: there will be those who simply like to isolate themselves from the rest of the world, who enjoy darkness or at least twilight... And there will be other dark elves who value power above all else, who are willing to do anything to achieve their goal, no matter what it is and no matter what means they use... Me: Great idea, but imagine how many races, units, heroes, etc., you would have to create, and you still need to introduce new races (like the Chinese). Oh well... Although, you could introduce a third type of elf, like there are forest elves (Rampart), Dark Elves, and then there would be High Elves (like the Altmer from TES or the Rivendell elves from The Lord of the Rings). I'll think about it; maybe we can already divide some of them, like humans (Castle) - good, humans (Pagoda) - evil, elves are already divided, and we'll come up with something else. Again, I have to repeat myself – maybe it's time to organize the Ascension team, as they did in Harbor and DTT on DF2?