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Getting to Jebus on day 2 is almost always possible, but doing it effectively is much harder. By "effectively," I mean clearing out the entire Jebus spawn point with low-level units, reaching level 122-123+, and breaking the Gate of Oblivion without significant losses. Again, if you have Oil of Opening and can send a small force on foot, you can break Jebus with a very small army. The question is, what do you do in the center with such an army? It's not very clear, and you won't be able to take the Utopia. You can only take easy resource nodes and test out the hives with weak guards. The difficulty lies in sometimes having to use low-level units to fight difficult battles, but that's just a necessary evil. If the goal is to reach Jebus on day 2, any beginner can do it (the main thing is not to rush and not to lose early). However, how you take the center and how you continue the game is a different matter. In my opinion, reaching Jebus is only about 20% of the game. You need to focus much more on quickly and efficiently taking the center and cutting off your opponent from valuable resources by controlling or chaining them. Fortunately, the center has many prisons with high-level heroes who can potentially help you finish the game if needed. Otherwise, they can simply help you quickly and efficiently take everything. I hope my point is clear