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23.03.2012 theShevanesian (blue, Necropolis, Nagash, Galtran) def Kilgory (red, Castle, Tiris) 124 Speed2 m-u
Yes, the map generated well – Galtran with two stacks, two hidden skeleton stacks, a hidden vampire stack, and plenty of resources. On the secondary objectives, there were two maximum-sized and one minimum-sized objectives. On turn 121, I moved into the first maximum-sized objective with 360 skeletons and 5 horses, losing 60 skeletons (the only problem was that I couldn't find any speed boosts for the skeletons anywhere). On turn 123, I took the maximum-sized objective on the grass, losing 90 skeletons. I retreated to the castle to replenish mana and gain speed. At the same time, I was leveling up Gunnar on an angel – Nagash, with expert necromancy, wanted to further reduce the number of skeletons and bring back troops. The planned army was 8 angels, 400 skeletons, 14 liches, and 30 vampires, but the opponent arrived, so I had to fight with what I had. As a result of the game, I concluded that due to the lack of a third objective, the map can generate quite unbalanced and unevenly. Thank you for the game!
Yes, the map generated well – Galtran with two stacks, two hidden skeleton stacks, a hidden vampire stack, and plenty of resources. On the secondary objectives, there were two maximum-sized and one minimum-sized objectives. On turn 121, I moved into the first maximum-sized objective with 360 skeletons and 5 horses, losing 60 skeletons (the only problem was that I couldn't find any speed boosts for the skeletons anywhere). On turn 123, I took the maximum-sized objective on the grass, losing 90 skeletons. I retreated to the castle to replenish mana and gain speed. At the same time, I was leveling up Gunnar on an angel – Nagash, with expert necromancy, wanted to further reduce the number of skeletons and bring back troops. The planned army was 8 angels, 400 skeletons, 14 liches, and 30 vampires, but the opponent arrived, so I had to fight with what I had. As a result of the game, I concluded that due to the lack of a third objective, the map can generate quite unbalanced and unevenly. Thank you for the game!