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I liked the fourth game because it had a huge number of neutral creatures. Initially, I liked the development system, but over time, my dissatisfaction grew due to an unsolvable problem: I wanted to be able to recruit all units at once. Other reasons: in the fourth game, you had to think more than in the third; exploring the map was more interesting; there were many interesting spells; the editor was simple, and you could create your own heroes!:D
Negative aspects: as I already said, there was an insufficient number of troops; in some places, the level 4 recruitment rate was higher – this applies to the Fortress faction, and in others, it was lower – the Black Dragon of Chaos. This created problems with perception. I didn't like the hero development system – you can never fill all the slots: at most, 2, but there are 5!:( Overall, I liked the fourth game much more than the third, but I couldn't stand the game's constant unfairness! And so, for three months before the release of the fifth game, I played the third!:rolleyes:
Another point: have you noticed that when there are 2 heroes of different genders in one army, you can eventually recruit their sons and daughters in taverns! I really liked this feature!:D :D :D
Well, the fact that the Fortress faction's level 4 monsters are built faster (more per week) and that they are cheaper because they don't have magic. And the Black Dragon is recruited once a week because it is approximately equal to, say, 2 Angels or 2 Hydras in terms of recruitment rate and cost in one week!
HMM4 The Gathering Storm : BEST!:cool: