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I just finished a "Broken Alliance" skirmish on "difficult" against 5 "strong" AI opponents. I have 2 SAVES (day 1 and the last day).
Here's a SCREENSHOT:). Tomorrow I'll tell you in more detail how I played. In short, I played as Supric taught me: that is, with stationary ghosts or specters (each hero has a different one) accompanied by one skeleton. I managed to finish in 1 month, 3 weeks, and 6 days. That is, 19 or 20 days. Conclusion: playing this way is boring, but interesting;). I chose "very fast" for Hero development; I don't know if it makes the game harder or easier.:)
The most interesting thing is that in the "Favorite Target" section, related troops are indicated. It turned out that thick neutral units in the form of bone pikemen guarded all the gates everywhere.
There is another interesting point about the cheating AI: Azure was a Necropolis, all the gates around his city were tightly sealed (because he sealed them himself), all the shipyards or ports were also sealed by neutral units (he sealed them himself), and there was no ship on the southeastern island. But the city on the southeastern island was captured by the Necropolis, rebuilt, and a Necropolis hero was stationed there. I don't know if this is a joke or cheating by the AI:) Or maybe they have some secret passages?;)
I mainly played with two heroes, Luna and Zenda. I upgraded them with: recovery, endurance 1, 2, education, training, logistics, stealing, defense 1, 2, attack 1, master siege 1, 2 (approximately). I don't remember exactly.
You can, of course, try to play a little faster. But this will only be after consulting with the respected Supric;)
Here's a SCREENSHOT:). Tomorrow I'll tell you in more detail how I played. In short, I played as Supric taught me: that is, with stationary ghosts or specters (each hero has a different one) accompanied by one skeleton. I managed to finish in 1 month, 3 weeks, and 6 days. That is, 19 or 20 days. Conclusion: playing this way is boring, but interesting;). I chose "very fast" for Hero development; I don't know if it makes the game harder or easier.:)
The most interesting thing is that in the "Favorite Target" section, related troops are indicated. It turned out that thick neutral units in the form of bone pikemen guarded all the gates everywhere.
There is another interesting point about the cheating AI: Azure was a Necropolis, all the gates around his city were tightly sealed (because he sealed them himself), all the shipyards or ports were also sealed by neutral units (he sealed them himself), and there was no ship on the southeastern island. But the city on the southeastern island was captured by the Necropolis, rebuilt, and a Necropolis hero was stationed there. I don't know if this is a joke or cheating by the AI:) Or maybe they have some secret passages?;)
I mainly played with two heroes, Luna and Zenda. I upgraded them with: recovery, endurance 1, 2, education, training, logistics, stealing, defense 1, 2, attack 1, master siege 1, 2 (approximately). I don't remember exactly.
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The first time I started, it was difficult. I found out that when you restart the computer to re-run a battle, the computer loads the situation more and more difficult (as if the computer often gets lucky, often takes several turns). I had to replay it from the beginning. I barely forced myself to find the strength and play it anyway.You can, of course, try to play a little faster. But this will only be after consulting with the respected Supric;)