1. The GM is always right.
2. If the GM is wrong, see point 1.
3. The GM is Drakkosha. Any distortion of the nickname like "Drakosha" and similar will result in the entire team that the offender played for being modkilled on the spot with extreme prejudice.
4. All questions should be asked immediately, preferably in the thread. The same applies to suggestions and comments regarding balance; the deadline is before the first night.
5. Night actions are sent to the GM personally. AIM and Skype are in the profile. You can also write a private message on the forum.
Code of Conduct
1. Night lasts 24 hours. If all night actions are sent in less than this time, the night may end earlier. Of course, it is forbidden to write in the game thread during the night. Absolutely. Completely. In any way.
2. Day lasts 24 hours. In exceptional circumstances, the day may end earlier or later.
3. It is forbidden to change your profile during the game, especially if you haven't been killed yet. If you really want to, you need to discuss this with the GM and leave a screenshot of the old profile design in the game thread. This also applies to corpses.
4. Discussing the current game outside the thread is only allowed for the Mafia.
5. Killed players cannot write in the game thread, even in deleted posts. They are also forbidden to reveal any information obtained about their role.
6. It is forbidden to directly reveal your role, the roles of other players, or information obtained about a role. It is allowed to shout without argument, "he's Mafia, I'm a townie!"
7. Editing your messages is highly discouraged. You can edit other people's messages if they contain violations of the forum rules.
8. Execution is formatted in bold as "execute username". Cancellation of execution is formatted in bold as "do not execute username". It is possible to slightly change the execution format within reason. It is desirable to provide an argument for the execution.
9. Clues are given based on the profile of the killer: nickname, avatar, signature, registration date, and any other information about themselves posted in the profile.
10. A hint about the role of the killed player is also given.
11. Night actions must be sent every night while you are alive. If you do not want to use a night action this night, then write this to the GM so that there are no unnecessary problems.
12. The Mafia makes decisions together. If one of the Mafia members is absent, you can send their night action instead of them.
13. Modkill or player replacement occurs in case of a gross violation of the rules or complete absence of signs of activity for two game days (two days and two nights). Also, a modkill/replacement may occur at the request of the player.
14. Immunity for the first night is granted to:
a. The GM of the previous game.
b. People who have not played on HW before.
c. Those killed in the first night in the previous game.
d. People who have missed three or more games on HW.
15. This is just a game. And if you haven't been killed by the Mafia/serial killer/town sniper/day vote/evil GM, they will definitely do it later. All you have to do is relax and enjoy.
Game Rules
1. Each Mafia can perform one kill and one simple night action per night.
2. The killings of the Archangel/sniper of the Blue Lights and Samara/leader of the Eclipse are described in the same way.
3. If a "survivable" role is killed for two nights in a row, then it will definitely die on the second night.
4. The actual number of votes is displayed only next to the nickname of the player who has received enough votes to be hanged. Or who has received enough votes, but some of them turned out to be zero or abilities were triggered.
5. A "survivable" role successfully uses a night action on the night when it dies. Naturally, if a block, protection, or healing does not interfere.
6. Notes are allowed.
a. Each Mafia can send no more than one note per night.
b. Investigating roles (Aria, Patriarch, Samara, Kenn) can provide no more than one result of the investigation in two nights.
c. If Kenn witnesses a murder, he cannot reveal the name of the killer in the note, but he can provide additional clues via the note.
d. Good repeated falsification of notes from the Mafia is encouraged with small bonuses.
e. It is forbidden to write to whom the player is going.
f. It is forbidden to reveal your role through notes.
7. The conditions for victory are standard: to get rid of all other factions. Morinth wins if she is left with two players from different factions, and Samara is dead at the same time.
🏹🎪+⛓️♿=💕