Here’s a question for the players:
Why is there a need to choose the type of roads in multiplayer? Is it necessary? How often do you choose slow/medium roads?
Maybe all that’s needed is an option for ‘paved (fast) roads’?
The choice is needed. There are templates where they play on medium (HL+U), there’s Jebus where fast roads are standard, and on the rest, the roads are random.
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